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Stellar Frontier Update
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Photo above shows "Exploring the Jupiter moons"
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Stellar Frontier 0.94 for OS/2 and Windows has been released. You can download it from Stardock web site.
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Requires: Windows 95, Windows NT 4.0, or OS/2. Release Date: Spring 1999
List Price: $39.95 ($36 if you buy it now) Version 0.94 Now
Available! [3/23/99] Developed by Solar Systems
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Introduction Mankind had barely gotten faster than light travel when the Drengin Empire and the Torians had arrived in Earth's solar system. Each race wanted full control of our solar system which was merely part of a larger goal for domination of the galaxy.
They had possessed faster than light travel for centuries and their weapons were very powerful. Luckily, the humans had the home field advantage and more importantly, the Drengin and Torians were age long enemies. Enemies that only had a small foot hold in our solar system.
You start out as a lowly Ensign in the human fleet and take command of a small star ship and must rid our solar system of these invaders. Once you have done that, you will take your fleets to new star systems and begin the process of bringing Earth's presence to new frontiers. As time goes on, you will move up through the ranks until you are an Admiral at which time you will be able to decide what types of ships your side builds (until then, you'll have to make due with the help EarthGov gives).
If all goes well, you will liberate the galaxy from the tyranny of the Dregin and Arceans and bring a long lasting peace to peoples everywhere. The Multi-Player Game. You can choose to warp to another system which will bring up Stardock.net. Stardock.net will display a list of active star systems with how many other star ships are already engaged in battle, the name of the star ship, and the distance (measured in the new astronomical unit known as "Ping units"). The further the distance, the less likely you'll want to go there. Systems that you should look at visiting will be within 500 ping units.
Once you arrive, the game is similar to single player game except that you do not necessarily get to be on the human side, you are drafted to be on the side that needs you the most. You also do not get to decide what ships are built, it is set to auto so team work is crucial. In multiplayer play, there's teamwork involved on your side in protecting your freighters, colonies, home base, as well as attacking your enemy's freighters, colonies, and bases.
The game is won when all enemy bases and colonies have been totally eliminated from a star system. At which point in the multi-player game it starts over.
What Stellar Frontier Is Like. The beauty of Stellar Frontier is not just its excellent graphics or even its terrific internet performance. It also comes from the fact that the unit AI, the computer controlled ships, are extremely intelligent. You don't have to tell them what to do, they do it on their own and they do it extremely well. This leaves the player the freedom to fly hisship and take out enemies. The game feels a lot like a combination of Star Control 2 and Ultima On-Line because it has the game feel of Star Control but the much of the character development and community found in Ultima On-Line.
Because of its combination of great single player play and a rewarding multiplayer experience, Stellar Frontier is sure to be a hit with all classes of gamers.
The Arrival Stellar Frontier will be available in the Spring of 1998 at both stores and on-line channels.
CONTACT
An early beta version of it is available at
Stardock
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