Inform 6.15 TextAdventure released


Inform 6.15 TextAdventure Compiler, Library and Library 6/7, Frotz (Beta7) Interpreter, samples, sources, manuals and games. It allows the programming and playing of Infocom-style Text Adventure Games just released. This package was whipped together and packaged by Heiko Nock (zifnab@rhein-neckar.netsurf.de) and was uploaded onto Pete Norloff's BBS (INFRM615.ZIP 1509K). You can get it now clicking here:
http://www.os2bbs.com

This is a sample compilation of programs and files that have been taken from ftp.gmd.de/if-archive/programming/inform6/ (and surrounding folders).
It's all you need to write your own adventures and have a damn good time. (Oh, and all of these programs are freeware!)

Of course ftp.gmd.de/if-archive/ contains more Inform (and other) games, several different compilers, emulators, game solutions, etc....

"compiler and library" contains the Inform 6.15 compiler for OS/2 and the Inform Library 6/7. (Compiling parsem.h and verblibm.h as modules can speed up compilation time a lot, so try it after reading the manual.
Using an *.ICL file can save you a lot of time, too)

"contributions" contains little add-ons for the Inform library, for example an implementation of the famous "What is command" from Infocom's Hitchiker's Guide to the Galaxy game.

"frotz interpreter" contains the Frotz interpreter (Beta7) for OS/2. It can run both your old Infocom game files and (of course) all games produced with Inform. (Don't worry about the word Beta, the interpreter is solid, but lacks some less important features that the Dos Interpreter supports).

"game sources and samples" contains five example games (Balances, Museum of Inform, Toyshop, I-0 and Through the Looking Glass) and several little demonstration blurbs which are mere examples of Inform features. (Don't forget to compile them with Inform before you try to run them in Frotz.)

"games" contains two games made with Inform, Curses has been programmed by Graham himself. Incidentally Curses is among the best of all Inform games. This is just a small amount of the available games, more Inform games can be found on ftp.gmd.de/if-archive/games/infocom/.

"manuals" contains two of Graham's four Inform manuals. Craft of Adventure is a treatise on the design of good adventure games and the evasion of mistakes.
The Designer's Manual is a excellent source for learning Inform. It explains every command, the design of adventure games and walks the reader through the programming of a small sample adventure called Ruins. Both Manuals have been included as TeX and Ascii Version (and there are more versions on ftp.gmd.de,
for example a postscript version), as some people don't have TeX. But I recommend using the TeX version, since that one's definitely more beautiful and easier to read. (The Programmer's Manual and The Translator's Manual have been omitted because they are not very important for programming and playing Inform
games. The Programmer's Manual is important for people, who want to port or program an interpreter for Inform, since it explains every detail of Inform's z-machine. The Translator's Manual explains, how the library can be ported, so it supports other languages (like german or russion, for example). Both can
be found in ftp.gmd.de/if-archive/programming/inform6/manuals/
or on Graham's extremely extensive and useful Web Site
(http://www.gnelson.demon.co.uk/inform.html).

competition_announcement.txt contains this year's announcement of the Fourth Annual Text Adventure Competition and it's rules for participating.
You can win prizes and compete with authors from all over the world.

If you need help with a piece of code or if you want to talk about existing if games then try the two most interesting newsgroups in usenet:
rec.arts.int-fiction (questions and discussions about if-programming) and rec.games.int-fiction (questions and discussions about if-games).

There are other compilers as well, like Inform's brother, Tads, which is just as (maybe a little less) popular as Inform. Lots of Tads games can be found in ftp.gmd.de/if-archive/games/tads/ and the Tads Compiler package (complete with interpreter) can be found in ftp.gmd.de/if-archive/programming/tads/ (tads2os2.zip).

A fairly new compiler called Hugo is also getting popular (it's quite similar to Tads and Inform), but hasn't been ported to OS/2 yet. So if you have some time to spare (maybe about a weekend for a good programmer) and if you're a programmer then try to port it.
I'd be soooooo glad.
It's source code can be found in ftp.gmd.de/if-archive/programming/hugo/source/.



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